Without the required material libraries installed, 3D objects that were created in other Autodesk products such as Autodesk Revit or Autodesk Civil 3D may display inaccurately in your InfraWorks models. Why do I need the Autodesk Material Library? This can occasionally cause issues with the display of textures and materials for 3D objects that you import to or export from Autodesk InfraWorks. (((((((about putting materials on meshes i have a better solution.By default, the Autodesk Material Library is not installed when you install Autodesk InfraWorks. When i export vrayscene my textures are not linked to their paths i have to relink them manually this is not a problem but shading network doesn’t seem exported correctly for example in the image you have 2 texture are connected to one shader but my shaders in maya never have more than one texture connected but in max everyone has at list 2 textures some textures seems are missing i really got tired of testing and googleing my scene has almost 40 materials should i export materials one by one? i have at list 50 scenes like this which i want to export them for maya i uses 3ds max 2012 and maya 2012 and vray 2 for both could it possible the problem is related to version? You imported your 3d Studio Max Vray material to Maya Vray with its all settings! Your material will be shown on “Import Vray Material from file” winow, Select from the menu: Create > V-Ray > Import V-Ray material from file Now, open your Maya and assign V-ray as render engine. Now, right click on an empty area of scene, and select Ī window will pop. Now create an object (for example a sphere) and assign your material to this object. Your material will be added on top of Menu ĭouble click your material from this menu and your material will be shown on Material editor. Select your material that you want to convert to Maya Vray. Select the arrow on top and select from the menu So if you want to come back to old style, select In 2011 material editor has changed, new one looks diffrent from old style. Open 3d Studio Max (I will use 2011), Assign Vray as render engine. (You can find their demos on their companies’ website.)įirst of all, find your material which you want to convert. Note: 3d Studio Max +Vray and Maya+Vray must be installed on your computer. In this article, I will show, how to use (convert) 3d Studio Max Vray materials in Maya Vray. It is a bit more complicated than 3d max’s and there are tons of great materials on internet for 3d studio max Vray. Probably, everyone who switched from 3d Studio Max to Maya have some difficulties about Maya’s material editor.
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